Wellan Fighter Habitué


Inscrit le : 19 Mar 2005 Messages : 240
 | Sujet: Aide à l'installation des persos/backgrounds Lun 13 Fév - 21:50 | |
| Dernière Mise-à-Jour le 08/05/06
[Aide par G3cko]
Aide à l'installation des persos/backgrounds
Si vous avez des problèmes avec les commandes a insérées dans votre "data.txt", alors regardez bien ce messages, il est pour toutes les commandes des joueurs qui sont mis a télécharger et seras mis-à-jour régulièrement :
[Par Wellan] : Poste de Travail -> C: -> Program Files -> LittleFighterII -> Lf2_v1.9 -> data -> data.txt C'est le chemin d'accès au fichier data.txt, c'est la que vous devez mettre les commandes !
Légende :
Personnages : -Majin_Buu ===> couleur -Andy ===> couleur -AndyEX ===> couleur -Songoku ===> couleur -Dragoner ===> couleur -Travis ===> couleur -Walter ===> couleur -Goku ===> couleur
Maps : -House ===> couleur -FreakyLab ===> couleur -ShuttleHall ===> couleur -Pyramid ===> couleur -TimeSanctuary ===> couleur -Blizzard ===> couleur
Armes : -Epée de Feu ===> couleur -Sceptre ===> couleur
<object> id: 0 type: 0 file: data\template.dat id: 52 type: 0 file: data\julian.dat id: 51 type: 0 file: data\firzen.dat id: 50 type: 0 file: data\louisEX.dat id: 38 type: 0 file: data\bat.dat id: 39 type: 0 file: data\justin.dat id: 37 type: 0 file: data\knight.dat id: 36 type: 0 file: data\jan.dat id: 35 type: 0 file: data\monk.dat id: 34 type: 0 file: data\sorcerer.dat id: 33 type: 0 file: data\jack.dat id: 32 type: 0 file: data\mark.dat id: 31 type: 0 file: data\hunter.dat id: 30 type: 0 file: data\bandit.dat id: 1 type: 0 file: data\deep.dat id: 2 type: 0 file: data\john.dat id: 4 type: 0 file: data\henry.dat id: 5 type: 0 file: data\rudolf.dat id: 6 type: 0 file: data\louis.dat id: 7 type: 0 file: data\firen.dat id: 8 type: 0 file: data\freeze.dat id: 9 type: 0 file: data\dennis.dat id: 10 type: 0 file: data\woody.dat id: 11 type: 0 file: data\davis.dat id: 11 type: 0 file: data\maijin_buu.dat id: 12 type: 0 file: data\andy.dat id: 54 type: 0 file: data\andyex.dat id: 1 type: 0 file: data\son.dat id: 80 type: 0 file: data\dragoner.dat id: 3 type: 0 file: data\travis.dat id: 1 type: 0 file: data\Walter\Walter.dat id: 10 type: 0 file: goku\goku.dat
id: 100 type: 1 file: data\weapon0.dat #stick id: 101 type: 1 file: data\weapon2.dat #hoe id: 120 type: 1 file: data\weapon4.dat #knife id: 121 type: 4 file: data\weapon5.dat #baseball id: 122 type: 6 file: data\weapon6.dat #milk id: 150 type: 2 file: data\weapon1.dat #stone id: 151 type: 2 file: data\weapon3.dat #wooden_box id: 123 type: 6 file: data\weapon8.dat #beer id: 124 type: 1 file: data\weapon9.dat #< id: 217 type: 2 file: data\weapon10.dat #louis_armour id: 218 type: 2 file: data\weapon11.dat #louis_armour id: 300 type: 5 file: data\criminal.dat #criminal id: 177 type: 1 file: data\weapon00.dat #fire_sword id: 125 type: 1 file: data\weapon15.dat #sceptre
id: 200 type: 3 file: data\john_ball.dat id: 201 type: 1 file: data\henry_arrow1.dat id: 202 type: 1 file: data\rudolf_weapon.dat id: 203 type: 3 file: data\deep_ball.dat id: 204 type: 3 file: data\henry_wind.dat id: 205 type: 3 file: data\dennis_ball.dat id: 206 type: 3 file: data\woody_ball.dat id: 207 type: 3 file: data\davis_ball.dat id: 208 type: 3 file: data\henry_arrow2.dat id: 209 type: 3 file: data\freeze_ball.dat id: 210 type: 3 file: data\firen_ball.dat id: 211 type: 3 file: data\firen_flame.dat id: 212 type: 3 file: data\freeze_column.dat id: 213 type: 1 file: data\weapon7.dat #ice_sword id: 214 type: 3 file: data\john_biscuit.dat id: 215 type: 3 file: data\dennis_chase.dat id: 216 type: 3 file: data\jack_ball.dat id: 219 type: 3 file: data\jan_chaseh.dat id: 220 type: 3 file: data\jan_chase.dat id: 221 type: 3 file: data\firzen_chasef.dat id: 222 type: 3 file: data\firzen_chasei.dat id: 223 type: 3 file: data\firzen_ball.dat id: 224 type: 3 file: data\bat_ball.dat id: 225 type: 3 file: data\bat_chase.dat id: 226 type: 3 file: data\justin_ball.dat id: 228 type: 3 file: data\julian_ball.dat id: 229 type: 3 file: data\julian_ball2.dat id: 257 type: 3 file: data\maijin_buu_runattack.dat id: 258 type: 3 file: data\maijin_buu_dashattack.dat id: 259 type: 3 file: data\maijin_buu_dashattack2.dat id: 260 type: 3 file: data\maijin_buu_big_ball.dat id: 261 type: 3 file: data\maijin_buu_kamehameha.dat id: 262 type: 3 file: data\maijin_buu_final_ball.dat id: 263 type: 3 file: data\maijin_buu_final_explosion.dat id: 232 type: 3 file: data\son_ball.dat id: 400 type: 3 file: data\virus_dragon.dat id: 401 type: 3 file: data\water_dragon.dat id: 402 type: 3 file: data\ice_dragon.dat id: 403 type: 3 file: data\fire_dragon.dat id: 404 type: 3 file: data\flying_dragon.dat id: 405 type: 3 file: data\breathfire_dragon.dat id: 6501 type: 3 file: data\travis_chase.dat id: 4300 type: 3 file: data\Walter\walter_ball.dat id: 8123 type: 3 file: data\Walter\walter_wave.dat id: 444 type: 3 file: data\Walter\water_dragon.dat id: 1123 type: 3 file: goku\goku_kienzan.dat id: 2123 type: 3 file: goku\goku_kamehameha.dat
id: 998 type: 5 file: data\etc.dat id: 999 type: 5 file: data\broken_weapon.dat <object_end>
<file_editing> data\nothing.txt <file_editing_end>
<background> id: 4 file: bg\sys\hkc\bg.dat id: 2 file: bg\sys\lf\bg.dat id: 3 file: bg\sys\sp\bg.dat id: 5 file: bg\sys\gw\bg.dat id: 6 file: bg\sys\qi\bg.dat id: 7 file: bg\sys\ft\bg.dat id: 1 file: bg\sys\cuhk\bg.dat id: 0 file: bg\sys\thv\bg.dat id: 10 file: bg\template\1\bg.dat id: 11 file: bg\template\2\bg.dat id: 12 file: bg\template\3\bg.dat id: 14 file: bg\sys\house\bg.dat id: 33 file: bg\sys\FreakyLab\bg.dat id: 47 file: bg\sys\ShuttleHall\bg.dat id: 37 file: bg\sys\Pyramid\bg.dat id: 43 file: bg\sys\TimeSanctuary\bg.dat id: 13 file: bg\sys\snow\bg.dat <background_end>
id: 100~199 drop weapon |
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